Modular Building Practice Update 2

Hey guys,

Been working on this for around another 4 hrs today. Got all the UV’ing done. Somehow started to find it relaxing but maybe thats just because all the Christmas lights are on 😉

I’ve got 17assets for UDK. Still not 100% satisified with the design of them. Some larger than they should be, but I’ve moved into UDK to check out what they look like and also to start building a structure.

I think from a UDK standpoint, I need to push the light map resolution. As its purely a design exercise I can afford to push the performance a bit. There’s also just a diffuse channel in the material so over the next few hrs i’ll add a normal, spec and some reflection to the windows. Hopefully some grim if my texturing skills allow it!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s